BY Joseph B. Mauceri
It has been two decades since George A. Romero’s zombies have
walked the screens. Once again the dead are rising to consume the
living in LAND OF THE DEAD.
The world as we know it is a fleeting memory. What’s left of
civilization has walled up in fortified cities while the dead roam
freely in the wasteland. The wealthy and powerful try to maintain
the illusion of life as it was. Some live in exclusive towers,
like Fiddler’s Green, one of the last bastions of the ruling
class. On the streets below the remaining less fortunate
inhabitants eke out a hard life, seeking what little comfort they
can in vices like gambling, prostitution, drugs or anything that
offers even a fleeting respite from the hell their lives have
become.
Kaufman (DENNIS HOPPER) lords over the Fiddler’s Green. To bring
in much needed supplies for the occupants of the city he’s hired
a hardened group of mercenaries. Headed by Riley (SIMON BAKER),
and his second-in-command, Cholo (JOHN LEGUIZAMO), they run
retrieval missions outside the city, protected by their massive
armored vehicle, Dead Reckoning.
Unrest and anarchy are on the rise among the city’s
disenfranchised and, outside, the army of the dead is changing,
evolving, learning to organize and communicate. When Kaufman
shoots down Cholo in his hopes to buy a place among the elite of
Fiddler’s Green he commandeers Dead Reckoning to extort enough
money out of Kaufman so he find a new start. However, Riley is
sent out to stop Cholo and retrieve Dead Reckoning for Kaufman.
However, an army of evolving zombies is storming the city. Will
Riley be able to stop Cholo and save the inhabitants of his city?

His first feature, Night of the Living Dead (1968),
re-defined the genre, not only with its explicit violence, but
also with a satirical view of American society that reflected the
turmoil of the times. That film helped to earn writer and director
George A. Romero the title of “father of the modern horror
film.” In 1978 he made Martin, a deeply disturbing story of a
lonely boy who is convinced he is a vampire and his 1979 Dawn
of the Dead was set in a typical suburban shopping mall where
zombies beset a band of struggling survivors. Romero continued to
do interesting work throughout the ‘80s and ‘90s. His films
during this period included Knightriders (1981), Creepshow
(1982), and Day of the Dead (1985), a progressive, eerily
claustrophobic film, which was the supposed finale to Romero’s
zombie trilogy. 1988 brought the production of Monkey Shines,
Romero’s first studio developed film. In 1990 he collaborated
with Italian filmmaker Dario Argento on Two Evil Eyes,
which was inspired by two Edgar Allan Poe short stories. Stephen
King and Romero teamed up again in 1993 on The Dark Half,
and in 2000 Romero made Bruiser, a taut, frightening and
highly original tale of revenge. Romero’s LAND OF THE DEAD
features Dennis Hopper, Asia Argento, Robert Joy and John
Leguizamo, is hopefully the first in a new series of zombie films.
W.O.F. It’s been several years between Day of the Dead
and LAND OF THE DEAD. In that time frame, when did you come
up with the idea for this fourth installment for the “Dead”
series?
George A. Romero: I always wanted to do one, especially way
back in the 90’s. I had this concept where I’d made a
“Dead” film in the 60’s, 70’s and 80’s, and I wanted to
do one in the 90’s. I just missed it. It’s too long a story to
go into, but we got into development on a lot of projects and
nothing happened, and it was just one thing after another.
I made a little film called “Bruiser” in 2000, and after that
I started to seriously think about writing a story for another
“Dead” film. I wrote a screenplay, but it was more about,
AIDS, homelessness, and things like that. It was about ignoring
the problems, and it wasn’t about 9/11 or post 9/11. When we
finished the script and sent it around it was literally just days
before 9/11 happened. After that nobody wanted to make a
hard-assed movie. I pulled it back. After the invasion of Iraq,
and all of that, I took it off the shelf and pointed it a bit more
towards this new “normal.” It’s been in my head for a while
but it took several major turns.
W.O.F. When you look back over your body of work, from “Night of
the Living Dead” to LAND OF THE DEAD, no matter how
fantastical or bleak a story you chose to tell there is always
this element of hope. What does hope mean for you and how
significant is it to you that your films offer some measure of
hope?
George A. Romero: I’m not really sure, but I think it
might have to do with the fact that I’m a child of the 60’s.
We had all this hope. We actually thought that we were going to
bring some change, or influence the world. It was all this peace
and love. It didn’t work out. I know for me, I do try to include
it in my films, or at least have characters that are operating
with hope. However, I usually end up with the situation
disintegrating, or at least not getting any better. The biggest
thing that I’ve notice over the course of my life is that is
what happens. You start thinking things like, “Wow, we got this
great new President, Jimmy Crater,” but than look what happens.
I guess it is there underlying thematically in my films.
W.O.F. One of the characters we meet at the opening of LAND OF
THE DEAD is “Big Daddy.” In relation to your “Dead”
universe, is Big Daddy the son, grandson, or great-grandson of Bub
the zombie in Day of the Dead?

George A. Romero: Yeah, I’m sure he is, but I don’t
think it has gone that far. It actually started in Dawn of the
Dead. The protagonists that are turned into zombies at least
showed some signs of memory. When “Fly Boy” gets it, he leads
the zombies up to where they were living. At the very end of that
film there is a zombie who has been dragging a gun around for the
entire film, but probably not even realizing that it’s a gun. At
the end he picks up the hero’s gun and decides that it’s a
much better gun than the one he was carrying, but still not
knowing it’s a gun. Bub, of course, has the scientist that is
trying to domesticate him. He is like a teddy bear, but it’s all
imitative behavior. The scientist says, “Push the button on the
tape recorder here.” Bub does it and hears music, and he
responds to it. At the end of the film, Bub shows rage and sorrow
when the scientist is killed. He ends up shooting the villain. So
basically, “Big Daddy” is just one step away for that. What is
different is that this time it is other zombies that are imitating
Big Daddy’s imitative behavior. That becomes a bit more
threatening, especially when you have a gang of zombies that are
putting two-&-two together.
W.O.F. The film industry has made amazing technical advance since Night
of the Living Dead, and even Day of the Dead. As a
director, what do you see as the difference in the roles of
digital and physical effects in a film?
George A. Romero: I don’t know, I still like Ray
Harryhausen’s stuff. There is a certain charm to it, and I would
have loved to shot all of LAND OF THE DEAD with practical
and mechanical effects. However, there were a few things that we
just couldn’t pull off, and that wasn’t due to lack of trying.
The only effect that is really computer enhanced is the priest
whose head is dangling on his back and than flips it over. Greg
Nicotero tried to pull it off with puppets but it just didn’t
look right. We ended up going to the computers for that. Most of
the CGI we used in the film was to create the buildings, do
gun-flashes, backgrounds, and moving cars. It was all the garbagie
stuff that’s not really effects work.
W.O.F. I think when you’re dealing with a contemporary audience
that is aware of computer games like Resident Evil and the
like, CGI in a film is that special for them and you just don’t
get the same performance out of a CGI zombie that you can from an
actor wearing makeup.
George A. Romero: In the script I didn’t have such
extraordinary creatures that I needed CGI to pull them off. You
can get away with murder that way. Still, the priest was the one
where we had to commission a CGI house to do it. I’m not sure it
works as well that we either. Some times CGI just lifts me right
out of the movie. You see something that’s impossible and you
think, “That’s CGI!” It’s a bit less impressive. I have a
thirteen year-old son who’ll say, “It’s too much CGI.”
Look at a film like I, Robot. I’m not impressed.
W.O.F. The script is vintage Romero. Of course there are touches
in the story from the other “Dead” films, but there are also
aspects of the story that remind me of your films like Knightriders,
The Crazies, and even Martin.
George A. Romero: Wow, even Martin! (Laughs)
W.O.F. Is this your quintessential Romero zombie film?
George A. Romero: I don’t know, but I hope it isn’t the
last one. It’s so hard, because we literally finished the film
just a few weeks ago. Now, I’m still in the cutting room working
on the DVD director’s cut. All I see are the details of it,
scene by scene. I won’t be able to really watch it for a while.
I think we pulled it off. I feel very good about LAND OF THE
DEAD. Still I’m not going to be able to watch it and decide
where I rank it among the four films until I can finally sit down
and really watch it some months from now – really watch it as a
flick. When I’m working on a film, or just finished a film, I
just can’t see it. All I’m thinking about is what we didn’t
get or what we could have done differently. Your looking at it for
the details and you just can’t see the whole.
W.O.F. As LAND OF THE DEAD hits theaters, you’re still
entrenched in several projects – The Girl Who Loved Tom
Gordon, The Ill, Diamond Dead, and you’re
slated to do an episode of Masters of Horror for producer
Mick Garris.
George A. Romero: I’m hoping to do Masters of Horror.
That’s the plan, but you never know. If this movie opens really
strong, all of a sudden everything might get trumped. “If”
they want a sequel quickly, that trumps everything. I’ll have to
wait and see when the movie opens.

W.O.F. As a “Master of Horror,” you’ve created classic
horror movies and inspired at least two generations of horror
filmmakers. Is it any harder today to tell a good horror story, or
do you have to alter your approach to the material slightly for a
contemporary audience?
George A. Romero: I think, unfortunately, what the audience
expects is different. They expect to be thrilled, and they either
expect a hundred-million-dollar effects flick or they’re willing
to accept something like The Ring, or Saw. My mind
just doesn’t run that way. I don’t think either of those
films, or The Grudge or any of those films, has really
advanced the genre, or are a landmark in any regards. That’s
always been the case, as with the Friday the 13th flicks.
People who go to a horror show are looking for a laugh in the dark
or something – make me jump and I’ll come out somewhat
satisfied. That’s really been, as far as I’m concerned, sad.
Nobody is using it as allegory or parable. These films are just
looking to scare the shit out of you with some ridiculous premise
-- not that the dead walking isn’t ridiculous -- or it’s an
extravaganza.
W.O.F. So having said that, at the end of LAND OF THE DEAD
what do you hope the audience comes away with?
George A. Romero: I don’t hope to be an influence that
way. I just hope they dig it, man. I hope that it’s idiomatic
enough. My stuff has had this incredible shelf life, which I’m
tremendously grateful for, so even the younger audiences have seen
my other three movies. Hopefully there is some willingness on
their part to go see the forth one. I hope so! I don’t think
that this film is going to influence the genre, influence the
business, or how studios view these films. I hope it pays off and
you get a few jumps. I hope it’s irreverent, and, for audiences
who want to think about it on that level, political enough. For
me, It’s always about trying to walk that line. I try to make
sure it has that underbelly, but, at the same time, I try to make
sure that it’s an okay ride. That’s really all I’ve ever
been doing, man.
READ JOE MAUCERI'S LAND OF THE DEAD REVIEW HERE. |